Eric

So who is Eric? He’s a crazy guy, maybe my alternate ego, more insulting and rude though, maybe, though I’m still playing with him and what he will be. I’ve been developing Eric visually recently, though he has existed behind the scenes for at least 10 years, and waiting to come to life, here I’m really just thinking aloud and considering how he him is a real potential project, that just needs some real world target outcomes and testing.

Such as a story, a character sheet, described who he is, what he does, wants and difficulties he faces, and getting feedback.

He is in the project que, I do have a few projects, personal ones, meaning there is no client and no income, as of yet seen from this project, this is all still an educational process for me, and as always I have many questions to ask. I believe my answers will not come until well along with these projects.

I don’t want to get lost in asking and answering questions, it is too easy to get stuck with that, as I have often been and projects just remain undone and obscure, their only purpose seeming to be an endless procession of brainstorms, questions and replay the whole process again, inaction and stasis can be the seed for great frustration and un-fulfilment and I’m seeking to move past this, but I am also often plagued by which project to choose.

I think it’s a matter of knowing what drives me, inpires and motivates and doing the projects that match that the most well, so what does inspire and motivate me? Collaboration and story are the clearest answer to that, does Eric fit, does he or can he be made to push and use those two factors in his creation? I think so, he’s already part of a collaborative project, the limit is the sky and of course time and money.

Funding and support can only exist once something has been recognised as needing and deserving it, I don’t think Eric is there yet, so I need to continue, flesh him out the best way I know, and let’s see where he can be and what can exist through his fictional self. Feedback is always appreciated, whether about my designs, story ideas or how I think about things, always room to listen and improve, I’ve done a few animation/character projects, but I am still very much a noobie.

Thanks for reading

Sam

Sid

So Sid is a fish, who likes to get drunk, or perhaps an alcoholic, making a joke about alcoholism, I’m not sure about, probably not good taste, unless it can be done in an informative way maybe, though why would a person identify themselves as being an alcoholic and then take offence at fun being made out of drunkenness, if you think this would be offensive or not let me know, I’m open to your thoughts.

We have mostly all been drunk at some point anyway, and perhaps this is more about funny antics and the irony of a drunken fish, let’s see I will brain storm story ideas and share here, if something comes to your mind, feel free to share, I’ll credit any ideas that I use.

Birdy

Ok, so this is a little character I created whilst on my PGdip in character animation at Saint Martins College, London (excuse the name drop) it has been a few years, but I do quite like him, time can be helpful in noticing if we still like something, or it has become ugly and stale. I think having done the pose sheets and turn-arounds have really helped this guy to be more alive in my mind, even after some time.

So anyway, I’m going to look at developing this one, what crazy or strange situations would a simple, rectangle shaped cute bird, with very short wings be entertaining to see, if you have an idea I’ll be happy to hear, of course I’ll credit you if I do it.

Camino

So a while ago I was working on my Camino animation, when I say a while I mean 6+ years, it has been a while and nothing much has happened with it, but this is one of those projects that just hangs there in the back of my mind, looking at the storyboard I feel quite satisfied with it, I did quite a lot of work developing it. But finally after spending a lot of time working on stop motion puppets, simply trying to build my idea of the main character into a physical, animatable puppet, I just ran out of steam, really this needed to be a collaborative effort, rather than solo, one thing led to another and I moved to China, then Vietnam and now back to China, so here is where I am with it.

Part of the story board:

I’m reconsidering this, and looking at doing a 2d cut out style animation instead of traditional stop-motion with puppets, meaning the combination of elements, created using real world materials, real textures, some digital drawing, then everything composited and animated in After Effects, as I have done with a few of my previous projects, and sequences that need to be animated traditionally frame by frame, I’ll do in Adobe Animate, previously called Flash, which I’ve also used extensively, or possibly in virtual reality, as I have been getting to grips with this, early days yet through.

As a collage lover I will be keen to use fabric, photographs and whatever I can get my hands on, to make this look really great, and to give the feeling of the Camino pilgrimage walk itself, I still need to review test and consult with people more knowledgeable about these things to give me a foot up.

I’m really interested in your views, animation takes a lot of work and it is a big motivator when we have the input from others.

Thanks, Sam.

Animation abstract pattern

So here I am using an iPad app, that allows you to record round repeating drawings, as they are being drawn, which I found fascinating and fun to do, the iOS app is called Sketchbook.

If the animations won’t play, open in a browser, Chrome, Safari etc.

Have a go these were easy and fun, realtime animation, turn on the “symmetry” option and increase the “sections” then hit record and start drawing.